To develop the setting for Resident Evil 4 Remake, Capcom artists traveled to various rural areas of Spain. They focused on stone and architecture to make the environments feel heavy and old-fashioned. In 2026, they are known to have used real-life versions of 19th-century farming tools and rustic furniture, so much so that the "Mayor's" house (Betores Mendez) feels like a museum of horror, further enhancing the cultural immersion.